Description
The level system affects upgrading of both statistics and tank type, as well as the size and thus the base speed of the tank.
There are 45 playable levels in total and they need a certain amount of score to be achieved. As a player achieves a higher level, he/she will find it more difficult to level up. There is a level bar at the bottom of the screen indicating which level you are currently in and how far you have progressed to achieve the next level (however, it will always be full when a player has reached level 45).
Upon reaching levels 2-28, you will be granted one upgrade point for each level, and from level 30 on you get one upgrade point every 3 levels.
When you reach level 15, level 30 and level 45, you get a chance to upgrade your tank type following the Class Tree.
Score needed
The score you need to achieve a certain level is as follows:
Level | Score needed | Score needed for achieving the next level |
---|---|---|
1 | 0 | 4 |
2 | 4 | 9 |
3 | 13 | 15 |
4 | 28 | 22 |
5 | 50 | 28 |
6 | 78 | 35 |
7 | 113 | 44 |
8 | 157 | 54 |
9 | 211 | 64 |
10 | 275 | 75 |
11 | 350 | 87 |
12 | 437 | 101 |
13 | 538 | 117 |
14 | 655 | 132 |
15 | 787 | 161 |
16 | 948 | 161 |
17 | 1,109 | 192 |
18 | 1,301 | 215 |
19 | 1,516 | 251 |
20 | 1,767 | 259 |
21 | 2,026 | 299 |
22 | 2,325 | 322 |
23 | 2,647 | 388 |
24 | 3,035 | 398 |
25 | 3,433 | 450 |
26 | 3,883 | 496 |
27 | 4,379 | 546 |
28 | 4,925 | 600 |
29 | 5,525 | 659 |
30 | 6,184 | 723 |
31 | 6,907 | 791 |
32 | 7,698 | 839 |
33 | 8,537 | 889 |
34 | 9,426 | 942 |
35 | 10,368 | 999 |
36 | 11,367 | 1,059 |
37 | 12,426 | 1,093 |
38 | 13,549 | 1,190 |
39 | 14,739 | 1,261 |
40 | 16,000 | 1,337 |
41 | 17,337 | 1,417 |
42 | 18,754 | 1,502 |
43 | 20,256 | 1,593 |
44 | 21,849 | 1,687 |
45 | 23,536 | Not available |
When a player dies, he/she will respawn with level before death/2, rounded downward. For example if a level 45 tank dies, it will respawn as level 22 (45/2 = 22.5 which rounded down is 22). The player's score after respawning would be the lowest requirement score to his/her level. Chances of upgrading of stats and tank types would be preserved as if the player reached the level and had not used any upgrade points.
Miscellaneous | ||
---|---|---|
Game mechanics | Game Modes | FFA • Survival • 2 Teams • 4 Teams • Domination • Tag Mode • Maze • Sandbox |
Gameplay | Controls • Levels • Map • Score bar • Stat Upgrade • Class Tree | |
Tips | Basic Tips • Builds • Guides • Signals • Wiki editing | |
Technical | Servers • Penetration mechanism • Critical Damage mechanism | |
Removed features | Team DM • Mothership | |
Game-related | History | Changelog • Removed tanks |
Diep.io related sites | Official diep.io Youtube channel • Official diep.io Facebook page • Unofficial diep.io Reddit subreddit |